It actually already has potentially a couple textures applied to it, so look. If I even select this to go coffee cup, we could see it over here. Well, guess what? Some more is happening in here. It is shiny and wonderful just like that. As I use my orbit tool, I can kind of pan around, and you can see sure enough it is metal. It's going to make it a little more matte. I will make it, maybe scrolling up, maybe a little rough. So I love the fact that we have these little tips as you roll over these items. It's not glass, but I now know what that is. But what you can also do is just roll over any one of these words, and this will tell you, oh, this index of refraction is what happens as that light refracts as it passes through this if it was glass. So I can change some of these properties, and this is typically what you'll do, is you'll come in here, and you'll start changing some of these properties until you see something visibly change. Here are all the various properties of this metal pouch. So with metal selected, I can look down here. It added metal to the food pouch, okay? So you can start to see this resembles sort of like a layers panel. Sure enough, it added it, and I don't know if you noticed this change on the right side.
I can click and drag that right over there. This is basically our bag of coffee beans. I'm thinking about applying that to this.
In fact, I can take any one of these materials, and I like this metal. So we could kind of take a look at some of this. We can scroll through everything from glass to granite to solid colors, and you can get kind of shiny as well. Right in here, there's a lot of various materials baked right into Adobe Dimension. Now things are really going to start coming to life as I start adding materials and images, basically backgrounds to the scene, because obviously it's kind of boring right now.